![]() ![]() Said rumbling noise is significantly louder in dark rooms, including ones when the lights have been broken.The player can listen to this by going near the door. If the player forgets the next door's number, Dupe doors make a soft rumbling noise when near that allows someone to differentiate them from normal doors.Once this happens, that door can no longer be opened. Once Dupe grabs a player, it will knock them to the floor and slam the door, throwing the fake number plate off of it. ![]() If the player does not enter the correct door (and instead enters one of the Dupe doors), the player will be attacked by Dupe, and 40 points of damage will be dealt to them. The time until the door numbers scramble shortens after Door 50. This will render the door numbers unreadable, and the player will have to use other methods to figure out the fake doors. In this case, the Dupe door could spawn as either a door labeled as 24 or a door labeled as 26 (or even both).Īfter a certain time period of entering a room that Dupe has spawned in, it will liquify all other door numbers prior to the current room the player is in. For example, assume the previous door is labelled as door 24, meaning the player is in room 24, indicating that the player should then progress to door 25. There can be one or two fake doors, and each fake door is marked with an incorrect number. One of the doors that is spawned is real, while the rest are fake. Although it is heavily implied that Dupe has a body, (as demonstrated by the DOORS Hotel+ game icon and badge icon) it has technically not been confirmed.ĭupe can have the chance to spawn in a room with multiple doorways. Both its smile and eyes glow in the dark. Dupe appears as a disembodied, reddish-white face with a large, toothy smile with bloody teeth and a pair of bloodshot eyes.
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